Lessons
16+ Lessons | 98+ Exercises | 117+ Quizzes |
TestPrep
1+ Pre Assessment Questions | 1+ Full Length Tests | 61+ Post Assessment Questions | 61+ Practice Test Questions
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Here's what you will learn
Download Course OutlineLessons 1: WHAT IS INTERACTION DESIGN?
- Introduction
- Good and Poor Design
- Switching to Digital
- What to Design
- What Is Interaction Design?
- People-Centered Design
- Understanding People
- Accessibility and Inclusiveness
- Usability and User Experience Goals
- Summary
- Further Reading
Lessons 2: THE PROCESS OF INTERACTION DESIGN
- Introduction
- What Is Involved in Interaction Design?
- Some Practical Issues
Lessons 3: CONCEPTUALIZING INTERACTION
- Introduction
- Conceptualizing Interaction
- Conceptual Models
- Interface Metaphors
- Interaction Types
- Paradigms, Visions, Challenges, Theories, Models, and Frameworks
- Summary
- Further Reading
Lessons 4: COGNITIVE ASPECTS
- Introduction
- What Is Cognition?
- Cognitive Frameworks
- Summary
- Further Reading
Lessons 5: SOCIAL INTERACTION
- Introduction
- Being Social
- Face-to-Face Conversations
- Remote Collaboration and Communication
- Co-Presence
- Social Games
- Further Reading
Lessons 6: EMOTIONAL INTERACTION
- Introduction
- Emotions and Behavior
- Expressive Interfaces: Aesthetic or Annoying?
- Affective Computing and Emotional AI
- Persuasive Technologies and Behavioral Change
- Anthropomorphism
- Summary
- Further Reading
Lessons 7: INTERFACES
- Introduction
- Interface Types
- Natural User Interfaces and Beyond
- Which Interface?
- Further Reading
Lessons 8: DATA GATHERING
- Introduction
- Six Key Issues
- Capturing Data
- Interviews
- Questionnaires
- Observation
- Putting the Techniques to Work
- Summary
- Further Reading
Lessons 9: DATA ANALYSIS, INTERPRETATION, AND PRESENTATION
- Introduction
- Quantitative and Qualitative
- Basic Quantitative Analysis
- Basic Qualitative Analysis
- Analytical Frameworks
- Tools to Support Data Analysis
- Interpreting and Presenting the Findings
- Summary
- Further Reading
Lessons 10: DATA AT SCALE AND ETHICAL CONCERNS
- Introduction
- Approaches for Collecting and Analyzing Data
- Visualizing and Exploring Data
- Ethical Design Concerns
- Summary
- Further Reading
Lessons 11: DISCOVERING REQUIREMENTS
- Introduction
- What, How, and Why?
- What Are Requirements?
- Data Gathering for Requirements
- Bringing Requirements to Life: Personas and Scenarios
- Capturing Interaction with Use Cases
- Summary
- Further Reading
Lessons 12: DESIGN, PROTOTYPING, AND CONSTRUCTION
- Introduction
- Prototyping
- Conceptual Design
- Concrete Design
- Generating Prototypes
- Construction
- Summary
- Further Reading
Lessons 13: INTERACTION DESIGN IN PRACTICE
- Introduction
- AgileUX
- Design Patterns
- Open Source Resources
- Tools for Interaction Design
- Summary
- Further Reading
Lessons 14: INTRODUCING EVALUATION
- Introduction
- The Why, What, Where, and When of Evaluation
- Types of Evaluation
- Evaluation Case Studies
- What Did We Learn from the Case Studies?
- Other Issues to Consider When Doing Evaluation
- Summary
- Further Reading
Lessons 15: EVALUATION STUDIES: FROM CONTROLLED TO NATURAL SETTINGS
- Introduction
- Usability Testing
- Conducting Experiments
- In-the-Wild Studies
- Summary
- Further Reading
Lessons 16: EVALUATION: INSPECTIONS, ANALYTICS, AND MODELS
- Introduction
- Inspections: Heuristic Evaluation and Walk-Throughs
- Analytics and A/B Testing
- Predictive Models
- Summary
- Further Reading